Tasuke Knight
LIGHT 4

Tasuke Knight

  • ATK:
  • 1700

  • DEF:
  • 100

  • View:
  • 3622




When an opponent's monster declares an attack, while you have no cards in your hand and this card is in your Graveyard: You can Special Summon this card from your Graveyard, then end the Battle Phase. You can only use this effect of "Tasuke Knight" once per Duel.




 
 
AI Power Analysis
Material bodyConfidence: MediumEvaluated Feb 1, 2026
56± 6/ 100
Power Score
Intrinsic 58
Deck 55

Tasuke Knight — Power Evaluation

Final Score: 56 ± 6 · Confidence: Medium

  • Intrinsic: 58 · Deck: 55 · Meta: provisional
  • Primary role: Material body · Secondary: Utility

Why it scores here

Tasuke Knight is essentially a generic Level-4 LIGHT Warrior body that earns its slot as 1700-ATK material, not for its effect: the Graveyard Special Summon that ends the Battle Phase requires an empty hand and an opponent's attack declaration, so it is rarely live. Its high ATK for a Level 4 did not earn points — the score comes from being an easily included, no-restriction material provider. The 35-deck sample across 12 archetypes (Junk, Synchron, Odd-Eyes, Red-Eyes) confirms it is accessible and cheap to run, but zero combo appearances show it converts into no board on its own. It is a filler body that occasionally blanks a Battle Phase, not a starter or payoff.

Axis scores

Axis Score Evidence
Accessibility 58 Main-deckable, no summoning condition, present in 35 sampled decks across 12 archetypes, but its actual effect is only live from the Graveyard with an empty hand during an opponent's attack (observed).
Combo & Conversion 30 It produces no board by itself — a Level-4 body that needs a Tuner or another body to matter — and shows 0 appearances in the recorded combo sample (observed).
Resource Economy 42 Its Graveyard effect is a neutral self-revival with no card gain or loss, and the once-per-Duel clause plus empty-hand requirement prevent repeated refuel (verified).
Effect & Interaction 28 The only disruptive element is ending the Battle Phase after an opponent's attack declaration, a soft, heavily conditioned defensive effect (verified).
Material Utility 62 A Level-4 LIGHT Warrior with 1700 ATK and no locking restriction is a clean, generic material body that still converts when its effect is blanked (inferred).
Resilience & Flexibility 45 Useful in two zones (field and Graveyard) and can blank a Battle Phase, but the empty-hand plus attack-declaration condition makes it dead in most spots (inferred).
Deck-Building Efficiency 62 Average 1.06 copies per deck with 34 of 35 decks running a single copy, no garnet, no lock and no archetype requirement, so it is a low-cost one-of (observed).

Calculation

Weight profile: 0.7 Material body + 0.3 Utility. Intrinsic ≈ 58, Deck ≈ 55, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Generic Level-4 LIGHT Warrior with 1700 ATK and no summoning condition or lock, so it slots into any deck needing a body
  • Low deck cost — 34 of 35 sampled decks run exactly one copy, no garnet risk
  • Dual-zone utility: a field body that is also a Graveyard Special Summon threat

Weaknesses

  • Its effect requires no cards in hand AND an opponent's monster to declare an attack, a narrow window
  • Once per Duel clause prevents any recurring value
  • Produces no board or advantage on its own and appears in 0 recorded combos

Counters / choke points

  • Hand disruption that leaves a card in hand turns the Graveyard effect off
  • Removing it from the Graveyard (e.g. banish-from-GY effects) disables the Battle Phase stop
  • Battle Phase ending is irrelevant against non-battle win conditions

Best use

Cheap generic Level-4 LIGHT Warrior material body with an incidental Battle Phase stop. Decks: Junk, Synchron, Odd-Eyes, Red-Eyes. Suggested copies: 1.

Evidence & gaps

  • Verified: Text: when an opponent's monster declares an attack, while you have no cards in your hand and this card is in your Graveyard, Special Summon it, then end the Battle Phase; once per Duel; Level 4 LIGHT Warrior, 1700 ATK / 100 DEF, no archetype
  • Observed: 35 sampled decks run it, all in the main deck, average 1.06 copies (34 decks at 1 copy, one deck at 3); Distributed across 12 distinct archetypes, led by Odd-Eyes (22.9%) and Synchron (20%); Combos evidence records 0 appearances for this card
  • Inferred: Its practical role is a generic Level-4 material body rather than an effect-driven card; The Graveyard effect is a low-consistency defensive out dependent on an empty hand and an opponent's attack declaration; High ATK (1700) is a minor tiebreaker for material/comparison purposes only and did not drive the score
  • Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only











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